linux的code算是經過高手中的高手淬煉過的精華,應該是每一個programmer朝聖取經的對象才是,所以,近日想由簡單的一些header file著手,先挑了link-list(linux/list.h)開始看起。list.h開頭就說明了這個檔案是Simple doubly linked list implementation。
struct list_head {
struct list_head *next, *prev;
};
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
}
struct list_head宣告兩個指向struct list_head的指標,這樣可以很general的對任何struct做link-list的動作,而list.h所提供的api也都是對struct list_head進行操作。
LIST_HEAD_INIT(name)是用於還沒有宣告的做init的動作,主要是將prev和next都指向自己。LIST_HEAD(name)其實和LIST_HEAD_INIT(name)差不多,也都是用來init link_head的。已經宣告過的則要使用INIT_LIST_HEAD(struct list_head *list)做init。
在list.h中有使用到一個重要的macro,container_of(ptr, type, member),
/**
* container_of cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
而offsetof在
C99的offsetof macro中有提到。所以container_of()就可以看出先宣告__mptr,其型態為傳進來的member,其值為傳進來的ptr,接著再扣除member所在的offset,就可以找到原本的頭了。
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
__list_add(new, head->prev, head);
}
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_add_rcu(struct list_head * new,
struct list_head * prev, struct list_head * next)
{
new->next = next;
new->prev = prev;
smp_wmb();
next->prev = new;
prev->next = new;
}
/**
* list_add_rcu - add a new entry to rcu-protected list
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*
* The caller must take whatever precautions are necessary
* (such as holding appropriate locks) to avoid racing
* with another list-mutation primitive, such as list_add_rcu()
* or list_del_rcu(), running on this same list.
* However, it is perfectly legal to run concurrently with
* the _rcu list-traversal primitives, such as
* list_for_each_entry_rcu().
*/
static inline void list_add_rcu(struct list_head *new, struct list_head *head)
{
__list_add_rcu(new, head, head->next);
}
/**
* list_add_tail_rcu - add a new entry to rcu-protected list
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*
* The caller must take whatever precautions are necessary
* (such as holding appropriate locks) to avoid racing
* with another list-mutation primitive, such as list_add_tail_rcu()
* or list_del_rcu(), running on this same list.
* However, it is perfectly legal to run concurrently with
* the _rcu list-traversal primitives, such as
* list_for_each_entry_rcu().
*/
static inline void list_add_tail_rcu(struct list_head *new,
struct list_head *head)
{
__list_add_rcu(new, head->prev, head);
}
list_add_tail()可以想像把新的加到head的前面,就等於加到最後面了(因為是doubly linked list)。
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
prev->next = next;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
static inline void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
entry->next = LIST_POISON1;
entry->prev = LIST_POISON2;
}
看到後面的delete就簡單了,先把自己的前後node接起來,接著再把自己的指標指向特殊位置(我的認知應該是給kernel debug用的特別位置),這樣就完成了delete的動作,所謂的delete並沒有真的是放記憶體唷。